It gets a bit tripped up by the edges of my hair or chair as I move around, but it's serviceable enough.Īs for the noise cancellation tech, it's the product of Nvidia's RTX Voice from earlier this year. Whaddaya know, the background blur and replacements both actually did pretty well even in my not terribly well-lit room. I've recently moved house and happen to be in possession of one textbook messy office as a result. I don't often have to show my face in video calls, nor do I do the livestreaming thing too often these days, but I decided to give the thing a go real quick just for kicks. To see this content please enable targeting cookies. Nvidia Broadcast calls for a "GeForce RTX 2060, Quadro RTX 3000, Titan RTX or higher". The system requirements are a touch on the high side, or so they feel to someone like me who only just upgraded from my old 900 series GPU. "These features can be used beyond game broadcasting as well-from video conferencing at home with Zoom, to gaming with friends on Discord." "Not everyone has the luxury of a dedicated home studio, or can afford expensive cameras, microphones and greenscreens to improve their production quality," Nvidia say in their announcement post. Their new Nvidia Broadcast application is made for removing annoying noises and messy home offices from the background of your morning work calls or evening livestreaming sessions. Hahahaha.If you need to wrest back some control over your environment in these unprecedented times, as they say, Nvidia have launched a new app for that. □ I laughed at the part where you said you were looking straight forward, but the AI eyes (A-eyes?) kept shifting left and right. I'll just say "interesting", and that's all. whether chatting or recording an LP, I don't think anyone cares if I look around for a few seconds. I look forward to it, though!Īt the same time, I don't think it would be necessary for my use case. □ My webcam is borked and I haven't replaced it just yet, so can't try it right now. However, I can imagine that if I were watching MYSELF on camera, it would probably be pretty weird. Usually when I chat with someone, I make their video about 5 inches not much bigger than the embedded video. Watching the small non-fullscreen video, the little quirks aren't so noticeable. The AI didn't seem to pick up your eye color, and it looked like you just had huge pupils with no color. The only thing that creeped me out was that it looked like you had no irises half the time. Honestly, I didn't think it looked bad, for the most part. I just watched a few minutes of your video, Jarred. I'm personally looking forward to the time when we can all have virtual cartoon avatars like Toy Jensen talking in place of real people, perhaps reading articles that were written by AI, with the videos and articles both being consumed by AI. Long-term, I suspect at some point Nvidia will end up with some AI models that are more complex and require faster hardware than an RTX 2060 - just like how DLSS 3's Frame Generation feature requires an RTX 40-series graphics card - but for now any RTX GPU made in the past four years can power this feature.ĭo you like the effect, hate it, find it creepy, or something else? Let us know in the comments, along with other effects you'd rather see. I tested it with an RTX 3090 Ti, but Nvidia lists the RTX 2060 as the entry point (and this should include mobile RTX 3050 GPUs, as far as I know). Regardless, Nvidia Broadcast with Eye Contact is now available for RTX owners to test. Solving human error through AI might just end up encouraging bad habits - what happens if you end up on a video feed that doesn't correct eye contact? If you want to look like you're looking at the camera, you should probably learn to look. What's more difficult to say is whether this sort of effect is even beneficial in the first place. I guess this could be intentional, because having someone staring directly into the camera throughout an entire video chat would be a little creepy - but if it is, some adjustments to timing need to be made. One of the things I noticed in testing is that often the live video feed would oscillate between me looking at the camera and me looking elsewhere, even though my focus stayed in the same spot.
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